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Custom model support!

The last few days we've been adding some pretty impressive stuff to Multi Theft Auto, and we would love to show you what we're up to right now.

Earlier, we mentioned that custom models would theoretically be possible to do with our "resources" system for easy transferring and loading of scripts.

Well.. we managed to add on-the-fly and fully scriptable custom model support and model manipulation , including collisions, to MTA. In other words, the scripts you run on your server can now have custom or manipulated models for objects or vehicles which allows you to do stuff like: attaching new wheels to vehicles, adding new buildings to the game, adding new vehicles to the game, attaching new objects to (new) vehicles, or anything else you would normally do by messing around with the model/texture/collision files.

The video shows us importing some new vehicle skins as a whole, importing only parts of a vehicle such as the wheels, but also adding a custom .dff/txd (stored on harddrive) to a kart vehicle.

And some screenshots of a random pack of models (1st screenshot), as well as our development wheel testing pack (thanks to Johnline).

wheels-a

wheels-a

wheels b

All the necessary models will get transferred through MTA to any players that are in the server. Scripts should also be able to specify exactly what model parts of e.g. a vehicle or building you want to replace, import, delete, move, scale, rotate, attach, etcetera, etcetera.

Hope you like it. We sure do, and we'll be showing you some more soon!


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Showing comments 1 to 10 of 81 | Next | Last
CookieMonster
Comment
Re:
Reply #81 on : Tue March 27, 2007, 00:50:02
ME LOVE IT!
Advil0
Comment
Great Job!
Reply #80 on : Tue March 27, 2007, 00:51:08
I've been waiting for custom model support for a long time, also, first post.
IJs
Posts: 2
Comment
Re:
Reply #79 on : Tue March 27, 2007, 00:57:07
Me too. Thanks.
Xion
Comment
Without words...
Reply #78 on : Tue March 27, 2007, 01:02:02
Very incredible...

I have been like this since MTA Blue Project born in 2003...

Congraluations IJs, i love u :P
-]alw[-Azu
Comment
*Orgasm*
Reply #77 on : Tue March 27, 2007, 01:10:54
*Orgasm*
The Internet Slacker
Comment
Final Notice.
Reply #76 on : Tue March 27, 2007, 02:15:20
I have a goldfish. His name is Fluffy. If you do not release MTA:SA Deathmatch & relevant modding software in 30 days I will flush Fluffy down the toilet.

You have one month, or Fluffy gets it. If you contact the San Andreas authorities I will mail you one of his fins.

Please, think of Fluffy. He despairs.
Jo
Comment
awesome
Reply #75 on : Tue March 27, 2007, 02:52:13
I second the *Orgasm* statement. Watch out, Solide might try to eat those wheels :P

But seriously, this is so amazing, and is more than worth the wait :)
MisO
Comment
WOW!
Reply #74 on : Tue March 27, 2007, 03:20:07
This is amazing! This mod is going to keep this game alive for many years to come. Far after GTA4 has been out, played and put away.
-]alw[-Azu
Comment
The Internet Slacker
Reply #73 on : Tue March 27, 2007, 03:24:49
Who cares about a goldfish.=P
Varmint260
Comment
ATM and MTA?
Reply #72 on : Tue March 27, 2007, 04:18:12
I've been coming to this site for awhile, but this is the first time I decided to comment. This custom models feature is excellent. I like the little reverse thing there where the ATM machine now says MTA on the back. Groovy!
Showing comments 1 to 10 of 81 | Next | Last